Welcome to the Interview with Demosceners. This
time, we welcome Pixtur who is taking care of graphics and designs (and code) of
Still and LKCC!
In this interview, Pixtur talks about how
got into the demoscene, importance of having a “concept” and how he get the
inspiration and turns it into the demo.
And as you read on, maybe you’ll understand
why Pixtur’s demo looks quite detail-oriented… :) Happy reading! :)